Check hero availability
Enable Geraldo only when the run can use his Totems. Enter effective Power before the new Totems; existing Totem Power should already be included once. Each new Totem adds 2,000, and the remaining gap is divided by 2,000 then rounded upward. A zero gap needs zero additions.
The count assumes the Totems can be placed before creation. It does not simulate stock, shop refreshes, rounds, affordability or event bans. Turning Geraldo off marks this resource route unavailable.
Rounding and alternatives
At 150,000 Power, Degree 100 needs 25 Totems. At 150,001 it still needs 25, overshooting by one. A one-Power gap needs a whole Totem because fractional Totems do not exist. The result shows the surplus explicitly.
Check the full calculator before buying the final Totem. An open damage category might fill a small gap for less cash. If that category is full, more damage is unavailable as an alternative. A lower target may also fit the budget better.
v57 changed the need for Totems
Geraldo is no longer generally required for Degree 100. Expanded v57 cash and damage can jointly reach 200,000 in a mathematically legal solo plan. Totems remain useful when the current run has insufficient damage or eligible cash, rather than being a universal prerequisite.